#pragma once
#include<stdio.h>
#define ROW 10
#define COL 10

void menu();
void games();
init_board(char board[ROW][COL], int row, int col);
print_board(char board[ROW][COL], int row, int col);
player_move(char board[ROW][COL], int row, int col);
computer_move(char board[ROW][COL], int row, int col);
